![]() User reports across Steam and Reddit appear to place the timeframe of authentication at two weeks, after which the game will need to connect to activation servers again. It should be noted that Denuvo only connects to those servers periodically, so you can play offline for a duration. ![]() This means you need to be able to connect to those servers to launch, so you need an active internet connection, even if you want to play an offline, single-player game. Another issue that people have with a lot of DRM like Denuvo is that they create additional work for you to simply play the games you rightfully purchased.Īctivation data is saved on your PC during installation that's based on unique data extracted from your hardware and Steam profile, which then needs to be checked before you run your game. I don't recall ever paying for MS-DOS 6 or Windows 3.1, but today if I needed Windows I'd probably buy a copy at Best Buy rather than deal with the endless patching and cracking.ĭoesn't mean I endorse DRM, but it works.Still, many gamers are wary when they see the Denuvo name appearing alongside anticipated launches, and not just because of performance issues. Meanwhile, I have many gamer friends so if there was no DRM whatsoever I'd probably do like I used to in the 90s, use shared copies. In fact almost all games I play come from sales on Steam or PS4. No matter how much money he loses he refuses to quit, because quitting would be and admission that he has failed and lost all his money.ĭRM doesn't work as a bullet-proof system to prevent motivated people to use commercial content for free, but it does work in making it difficult enough that mainstream users will pay for it.įor instance, as a casual gamer I'm not going to fuck around downloading cracks (that are probably lost in an ocean of fakes infected with malware), I find it easier to pay for the game on Steam. If Denuvo can no longer provide even a single full day of protection from cracks, though, that protection is going to look a lot less valuable to publishers.ĭRM is like the delusional gambler. The presence of an easy-to-find cracked version in that launch window (or lack thereof) could have a significant effect on the initial sales momentum for a big release. But even that small difference in the "uncracked" protection window can be important for game publishers, who usually see a large proportion of their legitimate sales in those first few days of availability. Those nearly instant Denuvo cracks follow summer releases like Sonic Mania, Tekken 7, and Prey, all of which saw DRM protection cracked within four to nine days of release. ![]() Then there's The Evil Within 2, which reportedly used Denuvo in prerelease review copies but then launched without that protection last week, effectively ceding the game to immediate potential piracy. ![]() Middle Earth: Shadow of War was broken within a day last week, and last month saw cracks for Total War: Warhammer 2 and FIFA 18 the very same day as their public release. From the report: This week's release of South Park: The Fractured but Whole is the latest to see its protections broken less than 24 hours after its release, but it's not alone. According to Ars Technica, Denuvo releases are being publicly cracked within a day of their launch. Denuvo, an anti-tamper technology and digital rights management scheme, isn't doing a very good job preventing PC games from being copied. ![]()
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